wizard_aas

Have had many discussions with guildies regarding this topic. My current belief is that a wizard needs to get his avoidance aas, his crit aas (% of frequency/% of strength), familiar aas (for mana, casting efficiency, resists, and spell focuses), spell casting mastery of course, stat increasers for mana/hp and resists, then your mitigation aas for added survivability. At this point you can start investing in some of the "accessory" aas, (exodus, alt bind point, group port to bind, mana burn line, etc)

Level 75 SCS3, subtlety 12 SCM3, mastery 12 SCF3, fury 12 SCFM3, fury mastery 18 PP5, planar power 12 IE5, innate enlightenment15 FoMM3, fury of magic mastery 12 AFoMM2, advanced fury of magic mastery 12 HoD, Harvest of Druxil 2 CA3, combat agility (12) LR5, lightning reflexes 13 CoX3, call of xuxl(6) WoX2, Wrath of Xuxl 9 QD3, quick damage (18) DF3, destructive fury 18 MC3, mental clarity(12) GoM3, Gift of mana 15 MoF3, Mastry of fury 15 CP5, chaotic potential 25 Total: 244

DF1 Signets, ToB, DSK

runspeed 51:1/1/1, 61: 5/10 avoidance 55: 2/4/6 61: 3/3/3/3/3 66: 5/5/5/5/5 70:5/5/5/5/5

crit 55:2/4/6 59: 3/6/9 61: 2/4/6 65: 4/8 75: 5/5/5 Destructive fury: 66/68/70 3/6/9 70: 5/5/5 75: 5/5/5/5/5 mnemonic retention 3

mana burn: 59: 5, 65: 9 70:9,

mastery 2/4/6 familiar mitigation 2/4/6

clarity 2/4/6 75: 5/5/5/5/5

planar power 61: 2/2/2/2/2 66: 5/5/5/5/5 70: 5/5/5/5/5 enlightenment 61: 3/3/3/3/3

Expansive mind 61: 5/5/5/5/5